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This project is mirrored from https://github.com/googleforgames/agones. Pull mirroring updated .
  1. Jun 25, 2019
    • Mark Mandel's avatar
      Release 0.11.0 (#850) · 1fe4c9d7
      Mark Mandel authored
      Update work for 0.11.0
      
      Also had to include some updates to fix some site link checking, since
      adding a new release pushed us into pagination, which has some issues
      we will need to push up to Hugo to fix - but are easily overridable for
      now.
      v0.11.0
      1fe4c9d7
  2. Jun 20, 2019
  3. Jun 19, 2019
  4. Jun 18, 2019
  5. Jun 17, 2019
  6. Jun 14, 2019
  7. Jun 13, 2019
  8. Jun 12, 2019
  9. Jun 11, 2019
  10. Jun 07, 2019
  11. Jun 06, 2019
  12. Jun 05, 2019
  13. Jun 04, 2019
  14. Jun 03, 2019
    • Mark Mandel's avatar
      Add Reserved GameServer State (#766) · 27bf983a
      Mark Mandel authored
      This adds the `Reserved` state to the GameServer state system.
      
      - Ensures that `Reserved` cannot be deleted on scale down, rolling
        updates, etc
      - Enforcing the correct rules for the autoscaling system (i.e don't
        auto scale up on Reserve)
      - Adds ReservedReplicas to GameServerSet and Fleet Status values
      
      This does not implement the sdk.Reserve() functionality, that will
      come in a later PR.
      27bf983a
  15. May 30, 2019
  16. May 29, 2019
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