This project is mirrored from https://projects.blender.org/blender/blender.
Pull mirroring updated .
- May 07, 2013
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Sergey Sharybin authored
Only brings OSX 32bit compilation error fix, does not affect other platforms, no re-AHOY for other platforms needed.
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Brecht Van Lommel authored
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Sergey Sharybin authored
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Ton Roosendaal authored
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Ton Roosendaal authored
Celebrating Freestyle :) Kudos to dfeveloper Tamito and Malaysian artist Mclelun!
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Sergey Sharybin authored
This is mainly happening when there's no jack installed in the system and no reason to cause general panic messages in the terminal about this.
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Sergey Sharybin authored
Issue was caused by ntreeUpdateTree calling for a ntree which is not in G.main. This lead to issues in ntreeVerifyNodes (which is called from ntreeUpdateTree). Made is so ntreeUpdateTree now accepts main as an argument. Will work for the release, later we could either solve the TODO mentioned in ntreeUpdateTree which will eliminate need in main there or make it so context's main is used from all over where ntreeUpdateTree is called (currently there're still some usages of G.main).
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Campbell Barton authored
for now just don't jump words when theres a selection.
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Campbell Barton authored
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- May 06, 2013
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Sergej Reich authored
Remove stray BT_USE_SSE_IN_API definitions. Was causing problems especially for 32 bit windows. It's not quite clear why they were added in the first place since this should be defined in btScalar.h, needs further investigation. Thanks to Francisco De La Cruz (xercesblue) for looking into this. Should fix [#35071] Bullet Convex Hull Crashes on Win32 with SSE
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Sergey Sharybin authored
Also removed unneeded image buffer scaling, it was only needed for "early output" if there was no rotation. That is no longer supported since it used to pixelate result a lot and interpolation is always used now. Saves quite a few of memory and CPU cycles.
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Sergey Sharybin authored
Not sure how it wasn't noticed for so long, probably check happens in callee as well, but better be safe than sorry here.
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Brecht Van Lommel authored
Example file: lib/tests/materials/crystal_cube.blend
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Brecht Van Lommel authored
fullscreen option. It was possible to enable both at the same time which got you stuck in a state where it was impossible to exit fullscreen. Now I've made them mutually exlusive, only one can be enabled at the same time. Note the reason we need to support both is because the new Lion fullscreen does not work with multiple monitors, it will just give black screens on the other monitors. This is a limitation of OS X, you can find many complaints about this online.
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Sergey Sharybin authored
Initial fix was not fully working, because faulty edge shared the same address as screen area. This lead to screen freeing issues -- double free (which was supressed by guarded allocation actually) but also freed memory access when iterating via edges to free them. Solved by a small hack which removes edges with bad vertices from edges list. This prevents double-free and freed memory access cased by corrupted files we're currently fixing. In other cases this tweak is likely be harmless -- in worst case scenario it'll lead to small memory leak, which is not as much lethal as freed memory access.
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Sergey Sharybin authored
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Ton Roosendaal authored
Added provision for saved corrupt blend files - caused by a startup.blend addressing > 16 GB space, which was read in 32 bits. Now an invalid screen will get removed immediate after read. Might give a memory-not-in-memlist print, but that's quite safe.
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Brecht Van Lommel authored
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Brecht Van Lommel authored
to try to avoid conflicts with Mesa GL llvmpipe on linux.
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Campbell Barton authored
fix for cursor jumping error stepping backwards where the the first character of a string would be skipped no matter what it was.
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- May 05, 2013
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Campbell Barton authored
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Brecht Van Lommel authored
rename of directory.
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Brecht Van Lommel authored
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Campbell Barton authored
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- May 04, 2013
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Thomas Dinges authored
* Hair strands were too thin in preview, after addition of "radius_scale" property in r56072. Increased the scale from 0.01 to 0.03 now.
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Thomas Dinges authored
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Campbell Barton authored
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Sv. Lockal authored
This commit prevents Blender reading memory next to non-null-terminated JPEG metadata strings
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Brecht Van Lommel authored
Patch #35184 by James Yonan, see the report for a detailed explanation of why this failed.
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- May 03, 2013
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Campbell Barton authored
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Brecht Van Lommel authored
ray differentials for lighting, which could cause bad texture filtering artifacts or performance.
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Bastien Montagne authored
Second part of fix for regression of nodes UI translation (since new pynodes): add back sockets translation.
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Brecht Van Lommel authored
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Bastien Montagne authored
One-liner fix for part of regression of nodes UI translation (since new pynodes): add menu entries are translated again. The sockets' names remain untranslated currently, investigating whether this can safely be fixed at this stage too...
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Campbell Barton authored
correct own recent commit, confused totloop with dm_totloop, rename vars & correct even though in this case the error was harmless.
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Campbell Barton authored
disable view3d dolly, move, pan -- when the view offset is locked, also corrected fly modes offset lock check and added ED_view3d_offset_lock_check() to reuse between functions.
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Campbell Barton authored
knife sort_by_frac_along was re-calculating the reference factor for every test, change to only calculate once and use line_point_factor_v3(). also add zero division check for line_point_factor_v3() since the 2d version already checked for this.
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Brecht Van Lommel authored
importance sampling + OSL.
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Brecht Van Lommel authored
Patch #35197 by Tyler Seacrest.
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Tamito Kajiyama authored
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